Tes4Mod:OOO Creatures

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This is a list of all creatures added by Oscuro's Oblivion Overhaul. It does not include variants of vanilla creatures.

Animals Monsters Undead Daedra
Lvl Name Lvl Name Lvl Name Lvl Name

1
1
1
1
1
1
1
2
5
5
5
5
6
7
8
8
8
9
10
10
10
10
12
12
12
13
13
13
13*
15
15
16
16
18
18
18
22
25
30*

Blue Fish
Fawn
Green Fish
Orange Fish
Prowler Wolf
Yellow Fish
Young Wolf
Jephre's Pride
Corrupted Jephre's Tusks
Jephre's Tusks
Vicious Slaughterfish
Young Boar
Starved Wolf
Tundra Wolf
Jephre's Tundra Guardian
Mature Slaughterfish
Starved Black Bear
Shadow Wolf
Corrupted Jephre's Fangs
Jephre's Arctic Claws
Jephre's Fangs
Snow Mountain Lion
Hunter Mountain Lion
Jaguar
Jephre's Jungle Guardian
Corrupted Hound of Jephre
Jephre's Hound
Jephre's White Shadow
Snow Leopard
Ancient Slaughterfish
Giant Mud Crab
Giant Wolf
Starved Brown Bear
Corrupted Kodiak Bear
Kodiak Bear
Spirit of the Woods' Guardian
Arctic Bear
Gargantuan Slaughterfish
Jephre's Shadow

Unique Animals
Ancient Gargantuan Slaughterfish
Giant Shadow Wolf
Grey Crest
Corrupted Guardian of Jephre
Long Fang
Ol' Lurker
The Maw's Beast

4*
8*
8
9
9
9
11
11
12
17
24*
24*
25
26*

Crazed Imp
Mystical Imp
Spectral Wolf
Tamed Guar
Wild Guar
Wild Swamp Guar
Ashen Guar
Jephre's Corrupted Mistress
Gargoyle
Spirit of the Woods
Bog Ogre
Minotaur Titan
Ravenous Ogre
Frost Titan

Unique Monsters
Ancient Mystical Imp
Bog Ogre Youngling
Lord of Horunn
Lord of Nonungalo
Ravenous Bog Ogre
Thunderous Ogre
Vicious Gargoyle


Unique Undead
Lich of Faernal Tulwe
Slave of Master Tulwe

6
10
12
12
13
15
15
15
17
20
20
20
20
25

Hellhound
Flesh Golem
Iron Golem
Seducer
Mud Golem
Gold Golem
Ravishing Hunger
Silver Golem
Mithril Golem
Giant Flame Atronach
Glass Golem
Magma Golem
Water Golem
Ebony Golem

Unique Daedra
Gold Golem Guardian
Scamp Guardian
Silver Golem Guardian

* These are leveled creatures that grow stronger with the player.

Most creatures encountered in the game are generated from leveled lists. This means that the game does not usually specify the exact creature that you will encounter at a given location; instead it specifies that the creature will be picked from a list of possible creatures, based upon the level of your character when you enter the area.

Note: Due to the large number of creatures found in this mod, each type appears on its own page only. Click on the title at the top of each column to go to the specific page. This wiki does not include creatures like rats or skeletons that are identical to their vanilla counterparts except for their levels.