Shivering:Weapons
This article lists all of the weapons added by the Shivering Isles expansion.
Unique Weapons[edit]
Name | Type | Speed | Reach | Description | Location | |||||
---|---|---|---|---|---|---|---|---|---|---|
Apostle Dagger 00019FD0 |
One Hand Blade | 3.0 | 350 | 25 | 7 | 1.4 | 0.6 | Only ten exist. Ra'kheran will ask you to find three during the Symbols of Office quest. | The Howling Halls | |
Bone Arrow 000135A6 / 000788DF 000788E0 / 000788E1 000788E2 / 000788E3 000788EE / 000788EF |
Arrow | 0.1 | N/A | 10 | 8-15 | N/A | N/A | Jayred Ice-Veins is equipped with ten Bone Arrows during the quest Through the Fringe of Madness, but only if the player does not complete Jayred's part of the quest. There are eight different leveled varieties of these arrows. |
The Fringe | |
Dagger of Depletion 00012D17 |
One Hand Blade | 5.0 | 162 | 40 | 9 | 1.4 | 0.6 | Ghostly dagger found during the Ghosts of Vitharn quest that offers one way for Hloval Dreth to recharge his magicka. It has an enchantment of Absorb Magicka 5 pts for 5s, making it slightly different to the Dagger of Depletion found in the standard game. | Vitharn Keep | |
Dagger of Friendship 00081E65 |
One Hand Blade | 12 | 225 | (45) | 10 | 1.3 | 0.6 | A Grummite dagger with a Restore Health 10 pts on strike enchantment. An oddity for The Museum of Oddities. | Found Randomly in Containers | |
Dawnfang/Duskfang See link for IDs |
One Hand Blade | leveled | 7-25 | 0.9 | 1 | A magical blade that switches between two forms. Dawnfang has a Fire Damage enchantment; Duskfang has a Frost Damage enchantment. | Xedilian | |||
Fork of Horripilation 0007877F |
One Hand Blade | 6.0 | 220 | 5 | 2 | 1.4 | 0.6 | Needed for the quest of the same name. Gives the player the Stunted Magicka ability when equipped. | Longtooth Camp | |
Gatekeeper Bone Arrow 0007E0BF / 0007E0BE 0007E0BD / 0007E0BC 0007E0BB / 0007E0BA 0007E0B9 / 0007E0C0 |
Arrow | 0.1 | N/A | 10 | 9-16 | N/A | N/A | The player is given twenty of these Gatekeeper Bone Arrows and Jayred Ice-Veins is equipped with another twenty during the quest Through the Fringe of Madness, but only if the player completes Jayred's part of the quest. There are eight different leveled varieties of these arrows. The IDs to the left are for the weakest item to the strongest. |
The Fringe | |
Grommok's Blade 00013441 |
One Hand Blade | 15 | 100 | 1000 | 10 | 1 | 1 | Carried by Grommok gro-Barak. Identical in appearance to Dawnfang, but lacks the enchantment. | Xedilian | |
Incomplete Staff of Sheogorath 000135B8 |
Staff | 10.0 | 100 | 10 | 10 | 1.0 | 1.0 | Handed to the player by Dyus at the end of the Symbols of Office quest. Automatically removed when it turns into the Staff of Sheogorath. This version's editor id is SE11MinorStaffMania . |
Knifepoint Hollow | |
Incomplete Staff of Sheogorath 000135B9 |
Staff | 10.0 | 100 | 10 | 10 | 1.0 | 1.0 | Not found in game. Its editor ID is SE11MinorStaffDementia . It seems as though there were two different possible versions at some point in development, but only one made it to the final game. |
N/A | |
Ly'ssane 0008E536 |
Elven Bow | 10 | 360 | 66 | 11 | 1 | N/A | The bow of Alyssa, the lost love of Traelius. It has no enchantments; its damage and value are worse than a standard Elven Bow. | Dire Warren | |
Nelrene's Ceremonial Shortsword 00081367 |
Dark Shortsword | 8 | 98 | 10 | 7 | 1.2 | 0.8 | A weaker version of the Dark Seducers' standard shortsword. Found during The Lady of Paranoia Quest. | Crucible | |
Nerveshatter 000171F7 |
Two Hand Blunt | leveled | 15-29 | 0.6 | 1.3 | Retrieved from Syl during either the Ritual of Dementia or The Roots of Madness quest. High base damage, plus Shock Damage and Weakness to Shock enchantments. |
Xirethard or the Pools of Madness | |||
Ruin's Edge 00055757 |
Dark Bow | 10 | 300 | 662 | 12 | 1 | N/A | A bow given to you by the Duchess of Dementia during the main quest. It casts a random spell effect (Burden, Demoralize, Frenzy, Paralyze, or Silence) on strike. | New Sheoth Palace | |
Shadowrend 0008078F/0008078A |
Two Hand (Blunt or Blade) |
leveled | 12-28 | 0.85 | 1.3 | A claymore or battle axe (depending upon whether your blade or blunt skill is higher), obtained during the quest Symbols of Office. High base damage, plus Damage Health and Weakness to Magic enchantments. |
Milchar | |||
Staff of Sheogorath 0004FD09 |
Staff | 10 | 100 | (10) | N/A | 1.0 | N/A | The staff you create during the main quest so you can occupy Sheogorath's throne. | New Sheoth Palace | |
Sword of Jyggalag 0009669D / 000966A1 000966A4 / 000966A6 000966A7 / 000966A9 |
Two Hand Blade | leveled | 14-24 | 0.8 | 1.3 | Sword received after defeating Jyggalag. Unenchanted. It lies on a table behind Sheogorath's Throne, near the entrance to the Pools of Madness. | New Sheoth Palace | |||
Syndel's Boltcaster 0007F3D5 / 0007F3D6 0007F3D7 / 0007F3D8 |
Staff | 12 | 200 | (100) | N/A | 1.0 | N/A | Not found in game. Its editor ID is SE03SyndelShockStaffXX , where "XX" is a number from 01-04. It seems as though there was another treasure received from Baiting the Trap quest for dealing with team of adventurers. Its name suggests as it was intended to be Syndelius' personal staff. |
N/A |
-
SI-Dagger-of-Friendship.bmp
Dagger of Friendship
Specialized Weapons[edit]
Amber and Madness Weapons[edit]
These weapons are made available by The Antipodean Hammer quest.
Amber Weapons[edit]
Amber weapons are only available from Dumag gro-Bonk at The Missing Pauldron in Bliss. Enchanted versions are also available with Damage Health enchantments. The weapon statistics are leveled; see the article on Amber Weapons for full weapon details.
- Amber Arrows: Requires 1 piece of Amber to forge 25 arrows.
- Amber Bow: Requires 2 pieces of Amber to forge.
- Amber Hammer: (Blunt Two Hand) Requires 4 pieces of Amber to forge.
- Amber Mace: (Blunt One Hand) Requires 2 pieces of Amber to forge.
- Amber Sword: (Blade One Hand) Requires 3 pieces of Amber to forge.
Madness Weapons[edit]
Madness weapons are only available from Cutter at Cutter's Weapons in Crucible. Enchanted versions are also available with Damage Health enchantments. The weapon statistics are leveled; see the article on Madness Weapons for full weapon details.
- Madness Arrows: Requires 1 piece of Madness Ore to forge 25 arrows.
- Madness Bow: Requires 2 pieces of Madness Ore to forge.
- Madness Claymore: (Blade Two Hand) Requires 4 pieces of Madness Ore to forge.
- Madness Longsword: (Blade One Hand) Requires 3 pieces of Madness Ore to forge.
- Madness War Axe: (Blunt One Hand) Requires 2 pieces of Madness Ore to forge.
Dark Seducer and Golden Saint Weapons[edit]
Each weapon comes in a normal and a worn version. The worn versions cause less damage, are lighter, have less health, and are worth less than their normal counterparts. Most of these weapons ignore normal weapon resistance.
Most Golden Saints use bows and swords (though at lower PC levels they will use blunts), and most Dark Seducers use bows and maces (swords at lower PC levels). The quality of weapon they use is dependent on the level of your character, with the Worn versions found at the lowest levels. Depending on your choices in the main quest, you will rarely see soldiers arm themselves with the alternative form of their melee weapons: blades for Dark Seducers, blunt weapons for Golden Saints. There is a reason why they generally disfavor the weapons, though: they are substantially less powerful than their usual arms. For example, the Golden Saints' favored Golden Longswords are the equivalent of Ebony Longswords, but their Golden Maces only have the same quality of Silver Maces. The same arrangement is true for Dark Seducers, with their favored Dark Maces being of Ebony quality while their Longswords match that of Silver.
The worn versions of each weapon and the plain Dark Arrows and Golden Arrows are exclusively available during the quest Retaking The Fringe. Which ones you will find depend upon whether you have previously chosen Dementia or Mania, and upon the orders given to your troops during the quest.
Dark Seducer Weapons[edit]
Weapons used by Dark Seducer Guards.
* Weapons marked with an asterisk ignore Resist Normal Weapons effects, in other words, they will cause damage to creatures such as ghosts that are immune to most unenchanted weapons.
Golden Saint Weapons[edit]
Weapons used by Golden Saint Guards.
* Weapons marked with an asterisk ignore Resist Normal Weapons effects, in other words, they will cause damage to creatures such as ghosts that are immune to most unenchanted weapons.
Grummite Weapons[edit]
Grummite Weapons can be looted from Grummites across the Shivering Isles. The weapons that appear are dependent upon the Grummite. Grummite daggers appear on mages and archers, crude cudgels are used by Beaters, cudgels are used by Torturers, crude cleavers are used by Painbringers, and cleavers are used by Deathdealers. Grummites that use bows and arrows can be found in any type, so Grummite arrows are always available. Refer to the Grummite section for details on levels the Grummite variants appear at.
* This weapon is not found in the game. Grummites actually use Iron Bows instead.
- The Unofficial Shivering Isles Patch fixes this bug.
Order Weapons[edit]
Crystal Staves [edit]
These staves are found during A Better Mousetrap and are carried by Grummite Shamans. It is impossible to obtain them except through use of the console, as they are removed from your inventory during the quest. Coincidentally, these staves carry the same name as the staves found on Priests of Order.
Level | ID | Enchantment | Charge/Cost=Uses | |||
---|---|---|---|---|---|---|
1-7 | 0005E236 | 5.0 | 3 | Shock Damage 10 pts on Target. | 2000/22=90 | |
8-12 | 000696A1 | 5.0 | 3 | Shock Damage 15 pts on Target. | 3000/37=81 | |
13-17 | 00069682 | 5.0 | 3 | Shock Damage 20 pts on Target. | 4000/81=49 | |
18-22 | 00077B46 | 5.0 | 3 | Shock Damage 25 pts on Target. | 5000/108=46 | |
23+ | 0006965E | 5.0 | 3 | Shock Damage 30 pts on Target. | 6000/136=44 |
Order Swords[edit]
Swords used by the Knights of Order.
* Weapons marked with an asterisk ignore Resist Normal Weapons effects, in other words, they will cause damage to creatures such as ghosts that are immune to most unenchanted weapons.
** These weapons appear to be out of order.
Crystal Staves[edit]
Staves used by the Priests of Order.
Level | ID | Enchantment | Charge/Cost=Uses | |||
---|---|---|---|---|---|---|
1-5 | At early levels, Priests carry a random generic dagger or shortsword instead. | |||||
6-7 | 0005EE23 | 15.0 | (100) | Shock Damage 10 pts on Target | 1400/22=63 | |
8-9 | 0008E32D | (100) | Shock Damage 15 pts on Target | 1400/37=37 | ||
10-11 | 0008E32E | (100) | Shock Damage 20 pts in 10 ft on Target | 1800/81=22 | ||
12-14 | 0008E32F | (100) | Shock Damage 25 pts in 10 ft on Target | 2000/108=18 | ||
15-19 | 0008E330 | (100) | Shock Damage 30 pts in 10 ft on Target | 3400/136=25 | ||
20+ | 0008E331 | (100) | Shock Damage 35 pts in 10 ft on Target | 3600/166=21 |
Random Weapons[edit]
Enchanted Random Weapons[edit]
Name | Type | Speed | Reach | Level | Effects | |||||
---|---|---|---|---|---|---|---|---|---|---|
Blade One-Handed Weapons | ||||||||||
Daggers | ||||||||||
Dagger of Soul Embers 00045ECA |
Iron Dagger | 3 | 360 | (6) | 5 | 1.4 | 0.6 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Dagger of Soul Sparks 00045EDB |
Steel Dagger | 4 | 112 | (20) | 7 | 1.4 | 0.6 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Dagger of Soul Chill 00045ED2 |
Silver Dagger | 5 | 162 | (40) | 9 | 1.4 | 0.6 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Dagger of Soul Scorching 00045EA6 |
Dwarven Dagger | 6 | 220 | (110) | 11 | 1.4 | 0.6 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Dagger of Soul Voltage 00045EB8 |
Elven Dagger | 7 | 286 | (260) | 13 | 1.4 | 0.6 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Dagger of Soul Fire 00045EC1 |
Glass Dagger | 8 | 360 | (570) | 15 | 1.4 | 0.6 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Dagger of Soul Blizzards 00045EAF |
Ebony Dagger | 9 | 442 | (1250) | 17 | 1.4 | 0.6 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Dagger of Soul Storms 00045E9D |
Daedric Dagger | 10 | 532 | (2700) | 19 | 1.4 | 0.6 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Shortswords | ||||||||||
Shortsword of Soul Embers 00045ECD |
Iron Shortsword | 8 | 98 | (10) | 7 | 1.2 | 0.8 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Shortsword of Soul Sparks 00045EDE |
Steel Shortsword | 10 | 144 | (25) | 9 | 1.2 | 0.8 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Shortsword of Soul Chill 00045ED5 |
Silver Shortsword | 12 | 198 | (50) | 11 | 1.2 | 0.8 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Shortsword of Soul Scorching 00045EA9 |
Dwarven Shortsword | 14 | 260 | (145) | 13 | 1.2 | 0.8 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Shortsword of Soul Voltage 00045EBB |
Elven Shortsword | 16 | 330 | (320) | 15 | 1.2 | 0.8 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Shortsword of Soul Fire 00045EC4 |
Glass Shortsword | 18 | 408 | (670) | 17 | 1.2 | 0.8 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Shortsword of Soul Blizzards 00045EB2 |
Ebony Shortsword | 20 | 494 | (1400) | 19 | 1.2 | 0.8 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Shortsword of Soul Storms 00045EA0 |
Daedric Shortsword | 22 | 588 | (2900) | 21 | 1.2 | 0.8 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Longswords | ||||||||||
Longsword of Soul Embers 00045ECB |
Iron Longsword | 20 | 140 | (20) | 10 | 1 | 1 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Longsword of Soul Sparks 00045EDC |
Steel Longsword | 24 | 192 | (45) | 12 | 1 | 1 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Longsword of Soul Chill 00045ED3 |
Silver Longsword | 28 | 252 | (80) | 14 | 1 | 1 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Longsword of Soul Scorching 00045EA7 |
Dwarven Longsword | 32 | 320 | (200) | 16 | 1 | 1 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Long Sword of Soul Voltage 00045EB9 |
Elven Longsword | 36 | 396 | (420) | 18 | 1 | 1 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Longsword of Soul Fire 00045EC2 |
Glass Longsword | 40 | 480 | (840) | 20 | 1 | 1 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Longsword of Soul Blizzards 00045EB0 |
Ebony Longsword | 44 | 572 | (1700) | 22 | 1 | 1 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Longsword of Soul Storms 00045E9E |
Daedric Longsword | 48 | 672 | (3100) | 24 | 1 | 1 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Blade Two-Handed Weapons | ||||||||||
Claymores | ||||||||||
Claymore of Soul Embers 00045EC9 |
Iron Claymore | 22 | 168 | (40) | 12 | 0.8 | 1.3 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Claymore of Soul Sparks 00045EDA |
Steel Claymore | 26 | 224 | (80) | 14 | 0.8 | 1.3 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Claymore of Soul Chill 00045ED1 |
Silver Claymore | 38 | 288 | (130) | 16 | 0.8 | 1.3 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Claymore of Soul Scorching 00045EA5 |
Dwarven Claymore | 38 | 360 | (310) | 18 | 0.8 | 1.3 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Claymore of Soul Voltage 00045EB7 |
Elven Claymore | 44 | 440 | (600) | 20 | 0.8 | 1.3 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Claymore of Soul Fire 00045EC0 |
Glass Claymore | 50 | 528 | (1150) | 22 | 0.8 | 1.3 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Claymore of Soul Blizzards 00045EAE |
Ebony Claymore | 56 | 624 | (2200) | 24 | 0.8 | 1.3 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Claymore of Soul Storms 00045E9C |
Daedric Claymore | 62 | 728 | (4000) | 26 | 0.8 | 1.3 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Blunt One-Handed Weapons | ||||||||||
Maces | ||||||||||
Mace of Soul Embers 00045ECC |
Iron Mace | 15 | 140 | (17) | 10 | 0.9 | 1 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Mace of Soul Sparks 00045EDD |
Steel Mace | 19 | 192 | (40) | 12 | 0.9 | 1 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Mace of Soul Chill 00045ED4 |
Silver Mace | 23 | 252 | (70) | 14 | 0.9 | 1 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Mace of Soul Scorching 00045EA8 |
Dwarven Mace | 27 | 320 | (180) | 16 | 0.9 | 1 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Mace of Soul Voltage 00045EBA |
Elven Mace | 31 | 396 | (380) | 18 | 0.9 | 1 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Mace of Soul Fire 00045EC3 |
Glass Mace | 35 | 480 | (750) | 20 | 0.9 | 1 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Mace of Soul Blizzards 00045EB1 |
Ebony Mace | 39 | 572 | (1500) | 22 | 0.9 | 1 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Mace of Storms [sic] 00045E9F |
Daedric Mace | 43 | 672 | (3200) | 24 | 0.9 | 1 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
War Axes | ||||||||||
War Axe of Soul Embers 00045ECE |
Iron War Axe | 12 | 112 | (13) | 8 | 1.1 | 0.8 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
War Axe of Soul Sparks 00045EDF |
Steel War Axe | 16 | 160 | (35) | 10 | 1.1 | 0.8 | 4 | Shock Damage 10 pts Soul Trap for 5 secs |
|
War Axe of Soul Chill 00045ED6 |
Silver War Axe | 20 | 216 | (60) | 12 | 1.1 | 0.8 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
War Axe of Soul Scorching 00045EAA |
Dwarven War Axe | 24 | 280 | (165) | 14 | 1.1 | 0.8 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
War Axe of Soul Voltage 00045EBC |
Elven War Axe | 28 | 352 | (345) | 16 | 0.9 | 1.1 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
War Axe of Soul Fire 00045EC5 |
Glass War Axe | 32 | 432 | (710) | 18 | 1.1 | 0.8 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
War Axe of Soul Blizzards 00045EB3 |
Ebony War Axe | 36 | 520 | (1450) | 20 | 1.1 | 0.8 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
War Axe of Soul Storms 00045EA1 |
Daedric War Axe | 40 | 616 | (3100) | 22 | 1.1 | 0.8 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Blunt Two-Handed Weapons | ||||||||||
Battle Axes | ||||||||||
Battle Axe of Soul Embers 00045EC7 |
Iron Battle Axe | 27 | 168 | (35) | 12 | 0.8 | 1.2 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Sparks 00045ED8 |
Steel Battle Axe | 35 | 224 | (75) | 14 | 0.8 | 1.2 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Chill 00045ED0 |
Silver Battle Axe | 41 | 288 | (125) | 16 | 0.8 | 1.2 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Scorching 00045EA3 |
Dwarven Battle Axe | 48 | 360 | (300) | 18 | 0.8 | 1.2 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Voltage 00045EB5 |
Elven Battle Axe | 55 | 440 | (580) | 20 | 0.8 | 1.2 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Fire 00045EBE |
Glass Battle Axe | 62 | 528 | (1050) | 22 | 0.8 | 1.2 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Blizzards 00045EAC |
Ebony Battle Axe | 69 | 624 | (2100) | 24 | 0.8 | 1.2 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Battle Axe of Soul Storms 00045E9A |
Daedric Battle Axe | 76 | 728 | (3800) | 26 | 0.8 | 1.2 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Warhammers | ||||||||||
Warhammer of Soul Embers 00045ECF |
Iron Warhammer | 30 | 196 | (60) | 14 | 0.7 | 1.3 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Warhammer of Soul Sparks 00045EE0 |
Steel Warhammer | 39 | 256 | (125) | 16 | 0.7 | 1.3 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Warhammer of Soul Chill 00045ED7 |
Silver Warhammer | 48 | 324 | (200) | 18 | 0.7 | 1.3 | 6 | Frost Damage 10 pts Soul Trap for 5 secs |
|
Warhammer of Soul Scorching 00045EAB |
Dwarven Warhammer | 57 | 400 | (430) | 20 | 0.7 | 1.3 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Warhammer of Soul Voltage 00045EBD |
Elven Warhammer | 66 | 484 | (800) | 22 | 0.7 | 1.3 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Warhammer of Soul Fire 00045EC6 |
Glass Warhammer | 75 | 576 | (1500) | 24 | 0.7 | 1.3 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Warhammer of Soul Blizzards 00045EB4 |
Ebony Warhammer | 84 | 676 | (2800) | 26 | 0.7 | 1.3 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Warhammer of Soul Storms 00045EA2 |
Daedric Warhammer | 93 | 784 | (5000) | 28 | 0.7 | 1.3 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
|
Bows | ||||||||||
Bow of Soul Embers 00045EC8 |
Iron Bow | 8 | 112 | (11) | 8 | 1 | 0 | 3 | Fire Damage 5 pts Soul Trap for 5 secs |
|
Bow of Soul Sparks 00045ED9 |
Steel Bow | 10 | 144 | (30) | 9 | 1 | 0 | 4 | Shock Damage 5 pts Soul Trap for 5 secs |
|
Bow of Soul Scorching 00045EA4 |
Dwarven Bow | 14 | 220 | (155) | 12 | 1 | 0 | 8 | Fire Damage 10 pts Soul Trap for 5 secs |
|
Bow of Soul Voltage 00045EB6 |
Elven Bow | 16 | 264 | (360) | 14 | 1 | 0 | 11 | Shock Damage 15 pts Soul Trap for 5 secs |
|
Bow of Soul Fire 00045EBF |
Glass Bow | 18 | 312 | (735) | 16 | 1 | 0 | 14 | Fire Damage 15 pts Soul Trap for 5 secs |
|
Bow of Soul Blizzards 00045EAD |
Ebony Bow | 20 | 364 | (1550) | 18 | 1 | 0 | 18 | Frost Damage 20 pts Soul Trap for 5 secs |
|
Bow of Soul Storms 00045E9B |
Daedric Bow | 22 | 420 | (3200) | 20 | 1 | 0 | 22 | Shock Damage 20 pts Soul Trap for 5 secs |
Durable Weapons[edit]
These tables list all the durable weapons added by the Shivering Isles expansion pack. These weapons generally have the same statistics as the standard Oblivion weapons, except their health is higher.
Durable weapons can only be found in containers/chests in the Shivering Isles, not on enemies, vendors or other NPCs. Ebrocca, Sepechra is by far the best source to find these (1.8 on average).
Durable Blade Weapons |
Durable Blunt Weapons
|
* Weapons marked with an asterisk ignore Resist Normal Weapons effects, in other words, they will cause damage to creatures such as ghosts that are immune to most unenchanted weapons.
** Durable Iron Bows and Durable Silver Warhammers do not appear in the game as they were never added to any leveled lists.