Skyrim:Daedric
Daedric weapons and heavy armor are the best quality standard items available in the base game, with the Alternative Armors - Daedric Mail Creation adding a light armor variant. This page documents standard Daedric armor and weapons; the unique Daedric Artifacts obtained by completing Daedric Quests are documented on the Artifacts page.
Daedric items are made out of ebony, using identical materials to the equivalent ebony items in addition to a Daedra Heart. The heart imbues the items with the essence of the slain Daedra, as described in Heavy Armor Forging.
See the Lore article for general information.
Daedric Smithing[edit]
Daedric Smithing is the fourth perk in the heavy armor branch of the smithing skill's perk tree. Unlocking it requires a smithing skill of 90 and the Ebony Smithing perk. Although Daedric armor is more effective than Dragonplate, the Daedric Smithing perk can be unlocked before the Dragon Smithing perk (which also allows for the creation of Dragonscale light armor).
The Daedric Smithing perk also causes tempering of Daedric weapons and armor to be twice as effective. This perk applies to both unenchanted Daedric gear and enchanted gear (generic armor, generic weapons, or custom gear), as long as the Arcane Blacksmith perk has been unlocked. Tempering of several other items is also improved by Daedric Smithing, namely all Dragon Priest Masks and all Ancient Nord armor.
Obtaining a Daedra Heart is often the most difficult step in crafting Daedric gear; the Daedra Heart article provides full details on how they can be obtained.
Daedric weapons and armor can also be created at the Atronach Forge. Although using the Atronach Forge allows these items to be made without investing in multiple smithing perks, obtaining the necessary materials can be more difficult. In addition to the equivalent ebony item and a Daedra Heart, you need to supply a centurion dynamo core and a black soul gem — as well as having upgraded the forge with a sigil stone, which can only be done once your conjuration skill reaches 90. Also note that the Atronach Forge cannot be used to create Daedric Boots (the boots are bugged). However, the availability of all the ingredients still makes this a viable option for players not wishing to spend valuable skill points on the Daedric Smithing perk. The tempering bonuses, however, means that a player with the perk will see far greater benefits from the equipment.
Heavy Armor[edit]
Daedric Armor[edit]
Daedric Armor is the best heavy armor in the base game, only surpassed by Creation Club content, such as its daedric plate variant (described below) and Madness armor. It appears in leveled lists starting at level 48 (enchanted varieties at level 49). However, even after level 48, Daedric armor is twenty times less likely to appear than other armor types. All items can be tempered using 1 Ebony Ingot.
The Fearsome Fists Creation adds a gauntlet variant. Enchanted gauntlets can be bought with an 18 point Fortify Unarmed enchantment. Unenchanted gauntlets can be crafted, which have the same stats as base daedric gauntlets but differ in appearance.
Name (ID) | Raw Materials | Delta | Ratio | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Daedric Armor (0001396b) |
50 | 3200 | 49 | 1 | 5 | 3 | 44.2 | 2191 | 8.62 | 3.17 | |
Daedric Boots (0001396a) |
10 | 625 | 18 | 1 | 3 | 2 | 6.3 | -81 | 2.70 | 0.89 | |
Daedric Gauntlets (0001396c) |
6 | 625 | 18 | 1 | 2 | 2 | 3.3 | 69 | 2.22 | 1.12 | |
Brawler's Daedric GauntletsCC (FExxx84E) |
6 | 625 | 18 | 1 | 2 | 2 | 3.3 | 69 | 2.22 | 1.12 | |
Daedric Helmet (0001396d) |
15 | 1600 | 23 | 1 | 3 | 2 | 11.3 | 894 | 4.05 | 2.27 | |
Daedric Shield (0001396e) |
15 | 1600 | 36 | 1 | 4 | 1 | 10.4 | 747 | 3.26 | 1.88 | |
Totals (with shield): | 96 | 7650 | 144 | 5 | 17 | 10 | |||||
Totals (without shield): | 81 | 6050 | 108 | 4 | 13 | 9 |
Daedric Plate ArmorCC[edit]
Daedric Plate is a heavy armor variant added by the Alternative Armors - Daedric Plate creation, consisting of a cuirass and helmet. Both pieces can be bought at vendors like Adrianne Avenicci or made with the Daedric Smithing perk.[verification needed — vendors only? at which level?]
The cuirass is slightly weaker than Madness armor, while the helmet is slightly stronger. However both pieces are lighter.
Name (ID) | Raw Materials | Delta | Ratio | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Daedric Plate Armor (FExxx801) |
50 | 3200 | 51 | 1 | 5 | 3 | 44.2 | 2191 | 8.62 | 3.17 | |
Daedric Plate Helmet (FExxx803) |
15 | 1600 | 25 | 1 | 3 | 2 | 11.3 | 894 | 4.05 | 2.27 | |
Totals: | 65 | 4800 | 76 | 2 | 8 | 5 | |||||
Totals (with regular daedric set pieces with shield): | 96 | 7650 | 148 | 5 | 17 | 10 | |||||
Totals (with regular daedric set pieces without shield): | 81 | 6050 | 112 | 4 | 13 | 9 |
Light Armor[edit]
Daedric Mail CC[edit]
Daedric mail is a light armor variant added by the Alternative Armors - Daedric Mail creation. A set can be obtained by completing Missing MerchantCC, in addition to being able to craft it.
It's superior to any other light armor piece in the game, though it lacks both a helmet and shield. However, when wearing all three pieces of daedric mail armor, you will gain the benefits of the Custom Fit, Matching Set (light armor version), Wind Walker, and Deft Movement perks, despite normally needing a helmet. Wearing a heavy daedric helmet will also count as a light armor matching set, though any other combination of daedric and daedric mail armor will only benefit from the heavy armor Matching Set perk. Using any other light armor helmet will prevent the matching set perk bonus.
Name (ID) | Raw Materials | Delta | Ratio | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Daedric Mail (FExxx801) |
12 | 3200 | 44 | 1 | 5 | 3 | 6.2 | 2191 | 2.07 | 3.17 | |
Daedric Mail Boots (FExxx800) |
4 | 625 | 14 | 1 | 3 | 2 | 0.2 | -81 | 1.05 | 0.89 | |
Daedric Mail Gauntlets (FExxx802) |
3 | 625 | 14 | 1 | 2 | 2 | 0.3 | 69 | 1.11 | 1.12 | |
Totals: | 19 | 4450 | 72 | 5 | 17 | 10 |
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A male Nord wearing daedric mail
Daedric Weapons[edit]
Daedric weapons are the best standard weapons available in the original release of the game. The Dawnguard add-on introduces Dragonbone weapons, which exceed Daedric in quality. They appear in leveled lists starting at level 46 (enchanted varieties at level 47). However, even after level 46, Daedric weapons are twenty times less likely to appear than other weapon types. All items except ammunition can be tempered using 1 ebony ingot. Arrows can only be created if the Dawnguard add-on has been installed. Daedric Crossbows are only available with the Expanded Crossbow Pack creation installed.
Although most Daedric weapons are superior to their ebony equivalents, the Daedric Mace and Daedric War Axe actually do the same amount of damage as the ebony versions. Given that the Daedric versions weigh more and require a valuable Daedra Heart, some may prefer to use the ebony versions instead.
Name (ID) | Crit. |
Speed | Reach | Raw Materials | Delta | Ratio | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Other | |||||||||||||||
Daedric Dagger (000139b6) |
6 | 500 | 11 | 5 | 1.3 | 0.7 | 1 | 1 | 1 | 4.4 | 97 | 3.75 | 1.24 | ||
Daedric Sword (000139b9) |
16 | 1250 | 14 | 7 | 1 | 1 | 1 | 2 | 1 | 13.4 | 697 | 6.15 | 2.26 | ||
Daedric War Axe (000139b3) |
18 | 1500 | 15 | 7 | 0.9 | 1 | 1 | 2 | 2 | 15.3 | 944 | 6.67 | 2.70 | ||
Daedric Mace (000139b8) |
20 | 1750 | 16 | 8 | 0.8 | 1 | 1 | 3 | 1 | 16.4 | 1047 | 5.56 | 2.49 | ||
Daedric Greatsword (000139b7) |
23 | 2500 | 24 | 12 | 0.7 | 1.3 | 1 | 5 | 3 | 17.2 | 1491 | 3.97 | 2.48 | ||
Daedric Battleaxe (000139b4) |
27 | 2750 | 25 | 12 | 0.7 | 1.3 | 1 | 5 | 2 | 21.3 | 1744 | 4.74 | 2.73 | ||
Daedric Warhammer (000139ba) |
31 | 4000 | 27 | 13 | 0.6 | 1.3 | 1 | 5 | 3 | 25.2 | 2991 | 5.34 | 3.96 | ||
Daedric Bow (000139b5) |
18 | 2500† | 19 | 9 | 0.5 | 1 | 1 | 3 | 0 | 14.5 | 1800 | 5.14 | 3.57 | ||
Daedric Arrow (000139c0) |
0 | 8 | 24 | N/A | 1 | 1 | 0 | 1 Firewood Makes 24 arrowsDG |
-6.5 | -213 | 0.00 | 0.47 | |||
Daedric CrossbowCC (FExxx808) |
20 | 1400 | 28 | 9 | 1 | 1 | 1 | 2 | 0 | 3 Firewood | (?) | (?) | (?) | (?) | |
Enhanced Daedric CrossbowCC ¥ (FExxx814) |
20 | 1700 | 28 | 9 | 1 | 1 | 0 | 1 | 0 | 1 Daedric Crossbow | (?) | (?) | (?) | (?) |
† The base gold value used for all generic enchanted versions of the Daedric Bow is 875 instead of 2500. This means that the enchanted weapons are 1625 gold cheaper than they should be, and in several cases are cheaper than the unenchanted bow. This bug is shared by several types of bow in the game.
- The Unofficial Skyrim Patch, version 1.3.1, fixes this bug.
Notes[edit]
- Dremora also wear a variety of Daedric armor (see Dremora equipment) which you can neither loot nor equip.
- Bound weapons are similar in appearance to Daedric weapons, but generally have lower base damage values than Daedric weapons (unless you have the Mystic Binding perk, in which case bound swords have the same damage as the Daedric equivalent and bound bows have a higher damage. The Bound Battleaxe and Bound DaggerDB still have lower damage than their Daedric equivalents.)
- Excluding Creation Club content, the only Daedric Smithing item that cannot be created at the Atronach Forge is Daedric Arrows.
Bugs[edit]
- If you temper a Daedric bow to legendary quality and then enchant it, its base damage may revert to a base Daedric bow.
- At the Skyforge, ancient Nord armor will also be listed in the Daedric section of the forging menu, and tempering of ancient Nord armor is also improved by the Daedric Smithing perk. However, ancient Nord armor is not otherwise considered to be Daedric armor.
- The Unofficial Skyrim Patch, version 1.2.7, addresses this issue. It is listed in the Steel section of the forging menu instead.
- Keeper Carcette and other generic Vigilants of Stendarr can sometimes be found carrying Daedric weapons, despite it being against their beliefs, however, it is implied that they are only carrying them to destroy or store them at a later date.
- The Unofficial Skyrim Patch, version 1.2.6, addresses this issue. They will only carry non-Daedric weapons.
- When brawling unarmed with Daedric gauntlets, the "talons" on the tips of the fingers clip through the backs of your hands, creating long spikes around the knuckles. ?
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