Oblivion Game Data

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MG01Script (0x0002d40f)

  • Record Type: SCPT
  • Editor ID: MG01Script
  • Form ID: 0x0002d40f
  • Source File: Oblivion.noSI.esm.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
Scriptname MG01Script

;This script contains all variables and script commands needed for running quest MG01DestructionLesson

short talkedtoAdrienne
short talkedtoSulinus
short Sulinustravel
short erthortalked
short conv1
short conv2
short doonce 
short SulinusTarget
short monsterskilled
short cavetarget

float SulinusMagicka
float SulinusHealth


begin gamemode



if ( GetStage MG01Destruct < 10 )
	return
endif




if ( monsterskilled == 0 )
	if ( GetDeadCount MG01Zombie2 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01Zombie4 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01Zombie6 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01ZombieHeadless8 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01ZombieHeadless10 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01ZombieHeadless12 == 7 )
		set monsterskilled to 1
	elseif ( GetDeadCount MG01ZombieHeadless14 == 7 )
		set monsterskilled to 1 
	endif
endif



End

Database last updated 11/02/2011
SCPT records last updated 10/31/2011