scn FGD08JeetumScript
short doOnce
Begin GameMode
;if ( FGD08Infiltration.speechVAR == 3 ) && ( doOnce == 0 )
; StartConversation Player
; set doOnce to 1
;endif
if ( doOnce == 1 )
if ( player.getdistance FGD08JeetumSpeechMarker <= 512 )
DisablePlayerControls
FGD08BWCDoorREF.SetOwnership JeetumZe
FGD08BWCDoorREF.Lock 100
StartConversation JeetumZeREF FGD08JeetumSpeech
set doOnce to 2
endif
endif
End
Begin OnPackageDone FGD08JeetumMovetoMarker
;if ( player.getdistance FGD08JeetumSpeechMarker <= 512 )
; StartConversation JeetumZeREF FGD08JeetumSpeech
;endif
set doOnce to 1
End |