Oblivion Game Data

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ND05QuestScript (0xKN000d7d)

  • Record Type: SCPT
  • Editor ID: ND05QuestScript
  • Form ID: 0xKN000d7d
  • Source File: Knights.esp.mod
  • Patch Status: FormID has not been modified.
Parameter Value
SCTX
ScriptName ND05QuestScript


short doonce
short HirianInfo
short InfoGiven

Begin GameMode

	If ( GetStage ND05 == 10 )
		if ( Player.GetInCell NDFortBulwark == 1 )
			SetStage ND05 20
		endif
	endif

	if ( ND05Statue1Ref.Done == 1 ) && ( ND05Statue2Ref.Done == 1 )
		if ( ND05Statue3Ref.Done == 1 ) && ( ND05Statue04Ref.Done == 1 )
			if ( doonce == 0 )
				NDBulwark02SecretWall01Ref.Playgroup Forward 1
				ND05Bulwark2Log1Ref.cast StandardFireDamageArea3Journeyman ND05Bulwark2Log1Ref
				ND05Bulwark2Log2Ref.cast StandardFireDamageArea3Journeyman ND05Bulwark2Log2Ref
				ND05Bulwark2Flame1Ref.cast StandardFireDamageArea3Journeyman ND05Bulwark2Brazier1Ref
				ND05Bulwark2Flame2Ref.cast StandardFireDamageArea3Journeyman ND05Bulwark2Brazier2Ref
				ND05Bulwark2Flame3Ref.cast StandardFireDamageArea3Journeyman ND05Bulwark2Brazier3Ref
				NDBulwark02SecretBlack01REF.disable

				set doonce to 1
			endif
		endif
	endif


End

Database last updated 11/02/2011
SCPT records last updated 10/31/2011