Daggerfall:Ghost
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Ghost | |||
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Details | |||
Level: | 11 | ||
HP: | 17-66 | ||
AC: | 0 | ||
Damage: | 10-35 | ||
Spell Points: | 210 | ||
Attributes | |||
Strength: | 100 | Intelligence: | 65 |
Willpower: | 30 | Agility: | 80 |
Endurance: | 95 | Personality: | 50 |
Speed: | 70 | Luck: | 50 |
Ghosts are the angry spirits of the dead. They can be hit by weapons of silver quality or higher.
Abilities[edit]
- None
Spells[edit]
Fighting Strategies[edit]
At lower levels, ghosts are best attacked from a distance, or in melee while protected by Spell Reflection, Spell Resistance, or Spell Absorption. Higher level characters can easily destroy a ghost with melee attacks.
Notes[edit]
- Ghosts appear in the first and second demos.
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