Oblivion:Monsters
Monsters (also known as mythical creatures) are creatures with various magical abilities, ranging from magical attacks to various magical resistances. Separate articles are devoted to Goblins and non-magical Animals. The monsters on this page can be found in various Monster Dungeons. They are also all listed in the Oblivion-Creatures-Monsters category.
Overview[edit]
There are very few features common to all of the monsters in the game of Oblivion. Each one has different resistances and different modes of attack. They are discussed together primarily because the game has grouped them together on the leveled lists used to generate enemies: in the same spot where an imp appears for one character, another character will find a minotaur.
Standard[edit]
The creatures listed here are all on the standard leveled lists used to generate monsters in ruins and caves. In addition to the standard lists, there are also some mixed lists that include animals and a few select monsters (imps, will-o-the-wisps, and spriggans).
- The level provided for each creature in the "Lvl" column is the typical level at which the creature is first encountered. As bosses, creatures will generally be encountered two levels earlier; also, all monsters generated along roads can be encountered two levels earlier.
- Some creatures' health varies depending upon the player level, indicated by an equation in the Health column. The "lvl" used in the equation is the player's level. The soul for these creatures is usually variable; the souls column indicates the range of soul strengths that are possible. For full details on variable soul strengths see the Souls page.
Creature | Lvl | Carries | Attacks | Soul | ||||
---|---|---|---|---|---|---|---|---|
Imp 0001E649 |
1 | Imp Gall | 15× (lvl-1) Max:45 |
|
<=LesserL:-1 | |||
Troll 00002DBC |
8 | Troll Fat Minor Loot (15%) |
80 | -50 | 2 |
|
Lesser | |
Creature | Lvl | Carries | Attacks | Soul | ||||
Will-o-the-Wisp 0001E64A |
11 | Glow Dust | 220 | 100 | 100 | 100 |
|
Common |
Creature | Lvl | Carries | Attacks | Soul | ||||
Spriggan 0001E64B |
13 | Taproot | 175 | -30 | 30 |
|
Common | |
Minotaur (Unarmed) 0003F148, 0000B9ED, 00009D6B, 00009D6C 2 in 3 chance |
14 | Minotaur Horn Minor Loot (15%) |
300 |
|
Common | |||
Minotaur (Armed) 00009D6D, 00009D6E, 0001E647, 00009D6F 1 in 3 chance |
14 | Warhammer Minotaur Horn Minor Loot (15%) |
300 |
|
Common | |||
Creature | Lvl | Carries | Attacks | Soul | ||||
Land Dreugh 0001FF25 |
17 | Dreugh Wax Minor Loot (15%) |
320 | 33 | 20 |
|
Greater | |
Ogre 0000C20D |
18 | Ogre's Teeth Minor Loot (15%) |
26× (lvl-3) Min:406 |
-25 |
|
>=GreaterL:-3 | ||
Minotaur Lord (Unarmed) 0003F14B 2 in 3 chance |
20 | Minotaur Horn Minor Loot (15%) |
22×lvl Min:396 |
40 |
|
GrandL:+0 | ||
Minotaur Lord (Armed) 0001E648 1 in 3 chance |
20 | Warhammer Minotaur Horn Minor Loot (15%) |
22×lvl Min:396 |
40 |
|
GrandL:+0 |
Leveled Lists[edit]
The following table summarizes the standard monster lists that are used to generate random monsters in ruins and caves. Monsters are often mixed in with a few Animals, according to the "Mixed" list shown in the table. All of these leveled lists are only used inside; the lists used to generate animals in the wilderness and along roads are summarized at Outdoors Creatures.
- There are eight varieties of Minotaurs, four armed (all equally likely) and four unarmed (all equally likely). In most cases, whether the minotaur is armed is randomly determined (with a 1 in 3 chance that it is armed).
- There is a 1 in 3 chance that a Minotaur Lord will be of the armed variety.
See Leveled Lists for details on how these lists are used to determine the probabilities of individual creatures appearing.
Standard Monster |
Boss Monster |
Mixed | |||
---|---|---|---|---|---|
Number of Uses | 606 | 24 | 237 | ||
Monsters | |||||
Imp | 1 | 1 | 5 | ||
Troll | 8 | 6 | — | ||
Will-o-the-Wisp | 11 | 9 | 11 | ||
Spriggan | 13 | 10 | 13 | ||
Minotaur | 14 | 12 | — | ||
Land Dreugh | 17 | 15 | — | ||
Ogre | 18 | 16 | — | ||
Minotaur Lord | — | 18 | — | ||
Animals | |||||
Wolf | — | — | 1 | ||
Timber Wolf | — | — | 6 | ||
Black Bear | — | — | 9 | ||
Mountain Lion | — | — | 12 | ||
Brown Bear | — | — | 16 |
The editor names of the leveled lists that are covered by this table are as follows:
- Standard Monster = LL1MythicEnemy100, LL1MythicEnemy25, LL1MythicEnemy50, LL1MythicEnemy75, LL2MythicEnemyLair100, LL2MythicEnemyLair25, LL2MythicEnemyLair50, LL2MythicEnemyLair75, LL2WildernessMythicEnemyLair50
- Boss Monster = LL1MythicEnemyBossLvl100
- Mixed = FGC08MythicNatureLairDry100, LL1MythicNature100, LL2MythicNatureLairDry100, LL2MythicNatureLairDry25, LL2MythicNatureLairDry50, LL2MythicNatureLairDry75, LL2MythicNatureLairWet100, LL2MythicNatureLairWet25, LL2MythicNatureLairWet50, LL2MythicNatureLairWet75
Imps[edit]
Imps are small, winged humanoids who attack with a destruction spell of a randomly determined element. In the wilderness, Imps are found outdoors in all terrains except Farmlands and Plains. Along roads, however, they are only found in Valleys and Hills. High-level characters may have a hard time finding Imps if they wish to collect Imp Gall for Alchemy. At high levels, Imps will only be randomly generated in Valleys with at best a 1 in 6 chance. Robber's Glen Cave always has 12 Imps inside, regardless of your level.
Creature | Carries | Attacks | Soul | |
---|---|---|---|---|
Imp 0001E649 Standard |
Imp Gall | 15× (lvl-1) Max:45 |
|
<=LesserL:-1 |
Vault Guardian xx008C40 |
Imp Gall | 15× (lvl+5) |
|
>=LesserL:+5 |
Unique Imps | ||||
Sparky 00014F94 |
Imp Gall | 15 |
|
Lesser |
Thaurron's pet; in the Anvil Mages Guild Hall |
Land Dreugh[edit]
Outdoors, Land Dreugh are only found in Swamp and Rainforest terrains.
As mentioned in Brenus Astis' Journal and in conversation, the farmers call Land Dreugh "Billies".
Land Dreugh are actually a temporary metamorphosis of the "true" sea-dwelling Dreugh, which has appeared in earlier Elder Scrolls games. For one year of their life, dreugh undergo Karvinasim and emerge onto land.[1] In both their land-dwelling and aquatic forms, dreugh produce Dreugh Wax.
Creature | Carries | Attacks | Soul | |||
---|---|---|---|---|---|---|
Land Dreugh 0001FF25 Standard |
Dreugh Wax Minor Loot (15%) |
320 | 33 | 20 |
|
Greater |
Land Dreugh 0003D79F |
Dreugh Wax Minor Loot (15%) |
320 | 33 | 20 |
|
Greater |
Possible opponent in the Arena Grand Champion matches (at levels 15-17) |
Minotaurs[edit]
Minotaurs are large, aggressive, and powerful humanoids with the head and legs of a bull, but the torso of a human. Outdoors, minotaurs are encountered in Hills and Forest Mountains terrains.
There are four different models of minotaur that differ slightly in appearance (different horns, for example). All other attributes are identical. The four models are all equally likely to appear; all have a 1 in 3 chance of being armed.
Creature | Carries | Attacks | Soul | |||
---|---|---|---|---|---|---|
Minotaur 0003F148, 0000B9ED, 00009D6B, 00009D6C Standard, Unarmed |
Minotaur Horn Minor Loot (15%) |
300 |
|
Common | ||
Minotaur 00009D6D, 00009D6E, 0001E647, 00009D6F Standard, Armed |
Warhammer Minotaur Horn Minor Loot (15%) |
300 |
|
Common | ||
Specialized Minotaurs | ||||||
Minotaur 0003D794 |
Minotaur Horn Minor Loot (15%) |
300 |
|
Common | ||
Possible opponent in the Arena Grand Champion matches (at levels 12-14) |
||||||
Dreamworld Minotaur 0008C815 |
Warhammer | 25× (lvl-1) |
|
leveledL:-1 | ||
Henantier's Dreamworld during the Through A Nightmare, Darkly quest |
||||||
Savage Minotaur 000869A5 |
Warhammer Minotaur Horn Minor Loot (15%) |
25×lvl |
|
leveledL:+0 | ||
Nonwyll Chamber of the Titans, encountered during the Fighters Guild quest The Master's Son |
||||||
Minotaur of the Grove Harcane Grove guarding the Unicorn, encountered during Hircine's Daedric quest |
||||||
Creature | Lvl | Carries | Attacks | Soul | ||
Minotaur of the Grove 0000A3B8 0000A3B9 0000A3BA 0000A3BB |
1-3 | Warhammer Minotaur Horn Minor Loot (15%) |
15×lvl |
|
LesserL:+0 | |
4-10 | 18×lvl |
|
<=CommonL:+0 | |||
11-17 | 20×lvl |
|
<=GreaterL:+0 | |||
18+ | 22×lvl | 40 |
|
GrandL:+0 |
Minotaur Lords[edit]
Minotaur Lords are 16% larger than regular minotaurs with longer, more rounded horns that are even in length, and also tend to be somewhat lighter in color. Minotaur Lords are generated only by boss lists. Outside they are found only on roads (not in the middle of the wilderness), in Hills, Forested Mountains, and Mountain terrains.
The Minotaur of the Grove encountered at levels 18+ is also a Minotaur Lord.
Creature | Carries | Attacks | Soul | ||
---|---|---|---|---|---|
Minotaur Lord 0003F14B Standard, Unarmed |
Minotaur Horn Minor Loot (15%) |
22×lvl Min:396 |
40 |
|
GrandL:+0 |
Minotaur Lord 0001E648 Standard, Armed |
Warhammer Minotaur Horn Minor Loot (15%) |
22×lvl Min:396 |
40 |
|
GrandL:+0 |
Minotaur Lord 0003D79E |
Warhammer Minotaur Horn Minor Loot (15%) |
22×lvl Min:396 |
40 |
|
GrandL:+0 |
Possible opponent in the Arena Grand Champion matches (at levels 18+) |
Ogres[edit]
Ogres are huge, ugly, unarmed humanoids with pale blue skin and tremendous strength. Ogres are found outdoors in Hills, Highlands, Mountains, and Snowy Mountain terrains. They have a weakness to poisons of all types. However, they are susceptible to Command Creature, and not Command Humanoid spells.
Creature | Carries | Attacks | Soul | |||
---|---|---|---|---|---|---|
Ogre 0000C20D Standard |
Ogre's Teeth Minor Loot (15%) |
26× (lvl-3) Min:406 |
-25 |
|
>=GreaterL:-3 | |
Specialized Ogres | ||||||
Ogre 00026B60, 0009DB43, 0009DB44, 0009DB45, 0009DB46, 0009DB47, 0009F98B, 0009F98C |
Ogre's Teeth | 26× (lvl-3) Min:208 |
-25 |
|
>=CommonL:-3 | |
Bleak Mine and Lord Drad's Estate during Malacath's quest |
||||||
Ogre 0000BE98 |
Ogre's Teeth | 26× (lvl-3) |
-25 |
|
leveledL:-3 | |
Northeast of Lord Rugdumph's Estate during the Fighters Guild quest The Noble's Daughter |
||||||
Ogre 0003D7AE |
Ogre's Teeth Minor Loot (15%) |
26× (lvl-3) Min:406 |
-25 |
|
>=GreaterL:-3 | |
Possible opponent in the Arena Grand Champion matches (at levels 15-17) |
||||||
Ogre 00177A2E |
Ogre's Teeth 6 Jumbo Potatoes Minor Loot (15%) |
26× (lvl-3) |
-25 |
|
leveledL:-3 | |
Northwest of Faregyl Inn during The Potato Snatcher quest |
||||||
Savage Ogre 0008699E |
Ogre's Teeth Minor Loot (15%) |
26× (lvl-3) |
-25 |
|
leveledL:-3 | |
|
||||||
Pale Pass Ogres Pale Pass during the Lifting the Vale quest |
||||||
Creature | Lvl | Carries | Attacks | Soul | ||
Groundling 0007B7D7 |
1-7 | Ogre's Teeth Minor Loot (15%) |
60 | -25 |
|
Common |
Stonewrecker 0007B7D5 |
8-15 | Ogre's Teeth Minor Loot (15%) |
120 | -25 |
|
Common |
Rocksmasher 0007B7D4 |
16-23 | Ogre's Teeth Minor Loot (15%) |
240 | -25 |
|
Common |
Caveboss 0007B7D6 |
24+ | 2 Ogre's Teeth Minor Loot (15%) |
350 | -25 |
|
Common |
Redguard Valley Ogres Weatherleah during the Legacy Lost quest, Redguard Valley Cave during the Sins of the Father quest |
||||||
Creature | Lvl | Carries | Attacks | Soul | ||
Redguard Valley Ogre Chieftan [sic] 0002AABC |
Honorblade of Chorrol Ogre's Teeth Gems Minor Loot (15%) |
20× (lvl+3) |
|
leveledL:+3 | ||
Redguard Valley Cave during the Sins of the Father quest |
||||||
Groundling 00094076 |
1-7 | Ogre's Teeth Minor Loot (15%) |
60 | -25 |
|
Common |
Stonewrecker 00094077 |
8-15 | Ogre's Teeth Minor Loot (15%) |
120 | -25 |
|
Common |
Rocksmasher 00094078 |
16-23 | Ogre's Teeth Minor Loot (15%) |
240 | -25 |
|
Common |
Caveboss 00094079 |
24+ | Ogre's Teeth 2 Minor Loot (15%) |
350 | -25 |
|
Common |
Spriggans[edit]
Spriggans resemble a cross between a tree and human woman. They may summon a Black Bear once per day, and their variety of abilities make them very dangerous opponents. They are able to fully replenish their health three times a day. Outdoors, Spriggans are found along roads in Forest terrains, and in the wilderness in Swamp and Forest terrains. They emit quiet, giggling laughter when idle.
Creature | Carries | Attacks | Soul | |||
---|---|---|---|---|---|---|
Spriggan 0001E64B Standard |
Taproot | 175 | -30 | 30 |
|
Common |
Spriggan 0002C330 |
Taproot | 175 | -30 | 30 |
|
Common |
Possible opponent in the Arena Grand Champion matches (at levels 9-11) |
Trolls[edit]
Trolls resemble green apes with three eyes, and have a distinctive battle howl. They are extremely fast, deal considerable damage and regenerate health, making them potentially dangerous opponents at all levels. Outdoors, Trolls are found in Forest and Rainforest terrains. All trolls are vulnerable to fire attacks (50% or more).
Creature | Carries | Attacks | Soul | |||||
---|---|---|---|---|---|---|---|---|
Troll 00002DBC Standard |
Troll Fat Minor Loot (15%) |
80 | -50 | 2 |
|
Lesser | ||
Specialized Trolls | ||||||||
Troll 0003D792 |
Troll Fat | 80 | -50 | 2 |
|
Lesser | ||
The Arena: opponent during Grand Champion matches at levels 6-8 |
||||||||
Painted Troll 0001C5A0 |
Painted Troll Fat | 25×lvl | -50 | 2 |
|
leveledL:+0 | ||
The Painted World during the A Brush with Death quest |
||||||||
Savage Troll 0008699F |
Troll Fat Minor Loot (15%) |
12×lvl | -50 | 1-3 |
|
leveledL:+0 | ||
|
||||||||
Swamp Troll 0000BED2 |
Troll Fat | 13×lvl | -50 | 1-3 |
|
leveledL:+0 | ||
Uderfrykte Matron 000C55E6 |
Fur Boots Fur Cuirass Fur Gauntlets Fur Greaves Frostwyrm Bow 5 Iron Arrows Svenja's Remains |
500 | -175 | 100 | 2 |
|
Grand | |
Azhklan Troll Primarily in Veyond; also outside Tidewater Cave |
||||||||
Creature | Lvl | Carries | Attacks | Soul | ||||
Azhklan Troll 0001BF4D 0001BF4E 0001BF4F 0001BF50 |
1-3 | nothing | 12×lvl | -50 | 1 |
|
<=LesserL:+0 | |
4-10 | Troll Fat | 12×lvl | -50 | 2 |
|
<=CommonL:+0 | ||
11-17 | Troll Fat | 15×lvl | -50 | 2 |
|
<=GreaterL:+0 | ||
18+ | Troll Fat | 20×lvl | -50 | 3 |
|
GrandL:+0 | ||
Kalperklan Troll Tidewater Cave (part of Nocturnal's Daedric quest) |
||||||||
Creature | Lvl | Carries | Attacks | Soul | ||||
Kalperklan Troll 00084A40 00084A41 00084A82 00084A43 |
1-3 | Calipers | 12×lvl | -50 | 1 |
|
<=LesserL:+0 | |
4-10 | Troll Fat 2 Calipers |
12×lvl | -50 | 2 |
|
<=CommonL:+0 | ||
11-17 | Troll Fat 4 Calipers |
15×lvl | -50 | 2 |
|
<=GreaterL:+0 | ||
18+ | Troll Fat 7 Calipers |
20×lvl | -50 | 3 |
|
GrandL:+0 |
Will-o-the-Wisps[edit]
Will-o-the-Wisps are luminous beings seemingly composed of gas. They are immune to normal damage and poison, and have a variety of extremely dangerous magic. They are also very fast and have the ability to become nearly invisible. Outdoors, standard Will-o-the-Wisps are only found in Swamp terrains.
Avoiding these creatures is recommended if you are low level and/or do not have a silver, enchanted or daedric weapon. When fighting Will-o-the-Wisps, the most important strategy is to focus on ranged attacks; do not let them come close enough to touch you, since both of their attacks are on-touch. Hand to Hand combat can also be effective if you have the Journeyman perk which enables punches to damage them. Detect Life is extremely useful for seeing where they are located. Another option (if available) is to fight them in the water, since they leave a visible wake in the water, even when invisible.
Reflect Spell will reverse the effects of this creature's spells, making them heal your magic or life instead of absorbing it.
They are particularly dangerous to NPCs, as most NPCs cannot outrun them, do not have the weapons to damage them, and cannot kill them quickly enough to overcome their Absorb Health ability. Even Imperial Legion Soldiers can easily be dispatched by a lone Will-o-the-Wisp.
Creature | Carries | Attacks | Soul | ||||
---|---|---|---|---|---|---|---|
Will-o-the-Wisp 0001E64A Standard |
Glow Dust | 220 | 100 | 100 | 100 |
|
Common |
Will-o-the-Wisp 00037568 |
Glow Dust | 24× (lvl-2) |
100 | 100 | 100 |
|
leveledL:-2 |
Outside Swampy Cave during the Fighters Guild quest Mystery at Harlun's Watch |
|||||||
Will-o-the-Wisp 000C5401 |
Glow Dust | 22× (lvl-2) Max:198 |
100 | 100 | 100 |
|
<=CommonL:-2 |
Near the Shrine of Azura during the Blood of the Daedra quest. These will-o-the-wisps are not aggressive until attacked. |
Dead[edit]
Creature | Carries | Found |
---|---|---|
Dead Troll 000C45B6 |
Troll Fat Minor Loot (15%) A Poorly Scrawled Note Surilie Brothers Vintage 399 |
A dead troll under a bridge across the bay from Bravil, near the Mouth of the Panther shipwreck. |
Troll 0001E781 |
Troll Fat Minor Loot (15%) |
Veyond |
Test[edit]
- These are not found in game
Creature | Carries | Attacks | Soul | ||||
---|---|---|---|---|---|---|---|
Imp 00046698 |
Imp Gall | 20 |
|
Lesser | |||
Template for creatures encountered Mankar Camoran's Paradise; provides default behavior |
|||||||
Juicy Imp 000549BF |
Imp Fluid Imp Gall |
7× (lvl+3) |
|
leveledL:+3 | |||
LandDreugh 0003352E |
nothing | 50 |
|
Common | |||
Ogre 00037C42 |
nothing | 300× (lvl+2) |
|
leveledL:+2 | |||
Minotaurs | |||||||
Creature | Carries | Attacks | Soul | ||||
Hugh'sMinotaurLord 00025006 |
Warhammer | 50 |
|
Common | |||
Minotaur 00098286 |
Warhammer Minotaur Horn Minor Loot (15%) |
300 |
|
Common | |||
Minotaur 00028F4F |
nothing | 50 |
|
Common | |||
Minotaur 00024F75 |
Mace | 100 |
|
Common | |||
Minotaur 0002C4DE |
nothing | 50 |
|
Common | |||
Minotaur 00014838 |
nothing | 50 |
|
Common | |||
Minotaur of the Grove 0000A3B7 |
Warhammer Minotaur Horn Minor Loot (15%) |
25× (lvl+5) |
|
leveledL:+5 | |||
MinotaurB 00025005 |
nothing | 50 |
|
Common | |||
MinotaurCombatTest 0002D93B |
Battle Axe | 50 |
|
Common | |||
Spriggans | |||||||
Creature | Carries | Attacks | Soul | ||||
Spriggan 00054667 |
nothing | 125 | -30 | 30 |
|
Common | |
Spriggan 000AD371 |
nothing | 140 | -30 | 30 |
|
Common | |
Trolls | |||||||
Creature | Carries | Attacks | Soul | ||||
Azhklan Troll 0001CEC2 |
Troll Fat | 12×lvl Max:120 |
-50 | 2 |
|
<=CommonL:+0 | |
Troll 00005691 |
nothing | 100 | Common | ||||
Troll 00014849 |
nothing | 50 | Common | ||||
Troll 00015B00 |
Troll Fat | 15× (lvl+1) |
-50 | 1-3 |
|
leveledL:+1 | |
Troll 00022F59 |
nothing | 100 | Common | ||||
Troll 00022F5A |
Troll Fat | 100 | Common | ||||
Troll 0002ADD2 |
Troll Fat | 100 | -50 | 2 |
|
Lesser | |
Troll Regen 00065D65 |
Troll Fat Minor Loot (15%) |
90 | -50 | 3 |
|
Lesser | |
Will-o-the-Wisps | |||||||
Creature | Carries | Attacks | Soul | ||||
Dark Broodling 000C509D |
Glow Dust | 120 |
|
Common | |||
Will-o-the-Wisp 000934D1 |
Glow Dust | 650 | 100 | 100 | 100 |
|
Common |
Notes[edit]
- Imps have animations for self and touch spell casting. However because they do not have any spells to utilise these animations, they go unused.
- Unlike spriggans in Bloodmoon, the spriggans in Oblivion only need to be killed once, rather than three times. A script exists in the game files which would have resurrected spriggans twice upon being killed, making them more like their Bloodmoon counterparts, but this script was never implemented in the final game.